This deck-building rogue-like is a great combo (awful art aside) of two genres that someone should have thought of years ago. There is a wide variety of new classes and cards to unlock, as you slowly reach new milestones in your failed runs. This game is VERY difficult to win on "normal" difficulty. It probably took me literally a hundred games before I won last night (I recommend playing Paladin) and that was with some lucky breaks.
The newest version eliminated the crash bugs.
Tartrazine about Dream Quest, v1.09